package com.andkrup.easygame.config {
	import flash.utils.Dictionary;	
	
	/**
	 * @author Andkrup
	 */
	public class GameConfiguration {

		private var settings : Dictionary;
		
		public function GameConfiguration(){
			settings = new Dictionary();
		}
		
		public function getValue(key:String):*{
			return settings[key];
		}
		
		public function setValue(key:String, value:*):void{
			settings[key] = value;
		}
		
		public function getKeys():Array{
			var arr:Array = [];
			for(var k:String in settings){
				arr.push(k);
			}
			return arr;
		}
	}
}
